Computer mapping

Results: 1525



#Item
641Video cards / Graphics hardware / Nvidia / Shading / 3D computer graphics / Shader / Per-pixel lighting / GeForce 2 Series / Rasterisation / Computer graphics / Virtual reality / Computer hardware

NVIDIA Shading Rasterizer (NSR) Per-Pixel Lighting and Bump Mapping with NSR F irst introduced in GeForce2 GTS, the NVIDIA Shading Rasterizer™

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Source URL: www.orpheuscomputing.com

Language: English - Date: 2009-08-09 00:36:52
642Imaging / Infrared imaging / 3D computer graphics / Surveillance / Webcams / Kinect / High dynamic range imaging / Tone mapping / Sousveillance / Computer graphics / Computing / Human–computer interaction

Three Dimensional High Dynamic Range Veillance for 3D Range-Sensing Cameras Raymond Lo, Valmiki Rampersad, Jason Huang, Steve Mann Department of Electrical & Computer Engineering, University of Toronto, Toronto, Ontario,

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Source URL: www.eyetap.org

Language: English - Date: 2013-10-12 01:13:08
643Curves / Euclidean plane geometry / Medial axis / Vertex / 3D modeling / Polygon / Area / Normal / Geometry / 3D computer graphics / Surfaces

Surface Completion of an Irregular Boundary Curve Using a Concentric Mapping William Martin and Elaine Cohen Abstract. It is frequently necessary to complete the design of a surface from a specification of its boundary.

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Source URL: www.cs.utah.edu

Language: English - Date: 2003-03-06 20:05:27
644Persistence / Object-relational mapping / KeyKOS / Java platform / Java Persistence API / Computing / Java enterprise platform / Computer programming

11.Persistence This section will describe possible implementations of persistence in Joule. The trade-offs between these implementations remain largely unexplored for Joule, though much of the territory is known for oth

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Source URL: www.erights.org

Language: English - Date: 2004-12-04 19:43:47
6453D computer graphics / OpenGL / Virtual reality / Mipmap / Texture filtering / Stereoscopy / Rendering / Texture mapping / Pixel / Computer graphics / Computing / Software

To appear in the Special Issue of the International Journal of Image and Graphics (IJIG), 2003 A Unified Approach to Real-Time, Multi-Resolution, Multi-Baseline 2D View Synthesis and 3D Depth Estimation using Commodity

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-11-11 11:06:16
646Science / Geographic information system / Map / Web mapping / Cartography / Atlas / Data General AOS / Portable Document Format / Graphics / Computer graphics / Computing / Visualization

2ND ATLAS OF SWITZERLAND: INTERACTIVE CONCEPTS, FUNCTIONALITY AND TECHNIQUES Huber, S. and Schmid, C. Institute of Cartography, Swiss Federal Institute of Technology (ETH), ETH Hoenggerberg, CH-8093 Zurich, Switzerland.

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Source URL: www.topoi.ch

Language: English - Date: 2010-12-08 15:51:51
647Graphic design / Communication design / Design / Educational technology / Scientific modeling / Information graphics / Information mapping / Diagram / Graphics / Visual arts / Infographics / Computer graphics

THE PARSONS INSTITUTE FOR INFORMATION MAPPING Visual Storytelling at the Graphics Department of The New York Times SER G I O P EC A N HA

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Source URL: piim.newschool.edu

Language: English
648Philosophy / Design / Phenomenology / Existentialists / Maurice Merleau-Ponty / Interactivity / Ubiquitous computing / Interaction design / Ambient intelligence / Human–computer interaction / Human communication / Continental philosophy

The Lived Body in Design: Mapping the Terrain Lian Loke Faculty of Engineering and Information Technology University of Technology, Sydney PO Box 123, Broadway, NSW AUSTRALIA

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Source URL: research.it.uts.edu.au

Language: English - Date: 2013-08-26 02:28:59
649High dynamic range imaging / Tone mapping / Bracketing / Hugin / Photography / Sony camcorders / Graphics software / Computer graphics / Software

Bracketeer 4 Instruction Manual ©2009 Pangea Software, Inc. All Rights Reserved www.pangeasoft.net

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Source URL: pangeasoft.net

Language: English - Date: 2010-12-20 15:21:41
650Shading / 3D computer graphics / Video cards / Video game development / Shader / Rasterisation / Per-pixel lighting / Texture mapping / Rendering / Computer graphics / Virtual reality / Computing

Per-Pixel Lighting and Bump Mapping with the NVIDIA Shading Rasterizer™ Executive Summary The NVIDIA Quadro2™ line of workstation graphics solutions is the first of its kind to feature hardware

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Source URL: www.orpheuscomputing.com

Language: English - Date: 2009-08-09 01:26:05
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